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Thursday, March 18, 2010

Modeling Reality with Virtual Worlds

These virtual worlds that have emerged online can be used in many different ways. Not only can they be used for ones entertainment, but they can also be used for businesses. This allows businesses to interact with others from people on the other side of the world. Also, this gives businesses an advantage also because they can be creative and that will allow them to create more ideas that can help their company.
There are both pros and cons to these virtual worlds. Although they do let us skip reality, for some, they believe that the person they are in the virtual world represents them. That could be a problem because sometimes people represent themselves as more superior and able, although that is really not who they are. The pro can simply be seen as an escape from reality. The con is that one cannot simply fprget about thier real life and become to attached to the world virtually. Virtual worlds fosters ones creativity. It gives us a chance to create a world where anything from being able to fly to fly to having six arms is more than possible. In "In Room 100, It's Sid and Nancy All Over Again,"by Saki Knafo, it can be seen that the present changes in a building does not please the attendants so they create this virtual world so they can go back to the way things were before. In "iReport: 'Naughty Auties' battle autism with virtual interaction" by Nicole Saidi, both pros and cons can be seen. The pro's are that it allows people with autism escape into a world where they can interact with people and practice social interaction. This allows people to interact with difficulties and lets them be realaed in their home space. The cons are that although it does let these people interact smoothly, these people might become very accustomed to interactions in the virtual world that interactions in the real world could be seen as frightening to them.
In the future, I think the worlds will be a better copy of our reality and maybe integrate more with the real world so they become less of a fake game, and more of a real tool in our lives. I think they will become more useful in education and training for people, so such things will be more accessible by everyone all over the world, no matter their status.

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